28 Aug What Is It Like to Work for Bethesda? Zachary Wilson Answers
After reporting what Zachary Wilson, Bethesda’s lead-level designer, said about legendary ships and explorable wrecks in Starfield, in this article, we will talk about something more general, reporting what Wilson said about his work. Developers always receive questions about their work, how they got started, the positives and negatives, what the company they work for, […]General, Features
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